
Yuma, an amnesiac detective-in-training, and Shinigami, the spirit haunting him, tackle unsolved mysteries in a strange city caged by unending rain.Ī city of rain is gripped by innumerable unsolved mysteries, under the complete control of a megacorporation. Its first teaser was shown during an event held by Spike Chunsoft on November 27, 2021, and its trailer was shown during a Nintendo Direct on September 13, 2022, revealing its apparent release in Spring 2023, although it was released later.Ī brand new dark fantasy detective action game from the minds behind the Danganronpa series!
#RAIN CODE SPIKE CHUNSOFT CODE#
Hopefully, if it gets a sequel, it’ll try to forge more of it’s own identity.Master Detective Archives: RAIN CODE (超探偵事件簿 レインコード Chō tantei jiken-bo Raincode) is a Japanese dark fantasy mystery game being developed by Spike Chunsoft in collaboration with Danganronpa creator Kazutaka Kodaka's current studio Tookyo Games. Rain Code may suffer from a lack of originality in its gameplay, but its conclusion turns what would’ve been a perfectly fine, if middling, Danganronpa successor into a great one. Kodaka hasn’t lost his touch when it comes to crafting perplexing mysteries, that hide dark and horrible truths, or tackling mature subject matter that lacks easy solutions – all while balancing things out with fun character interactions and humour. We did spot the occasional technical hiccup (and suffered one progress blocking glitch that thankfully fixed itself upon reloading a previous save), and the game suffers from some longer than usual load times, but these are very minor issues, that do little to hold Rain Code back. They do repeat these segments where you run down a corridor as the characters share theories, which are rather dull, but the way the corridors constantly shift and change appearance is a fun visual. In addition, each labyrinth is visually distinct, which really helps maintain your interst. There’s an impressive number of animated cut scenes and nearly the entire game is fully voice acted. We also want to give credit to Rain Code’s production values. Frankly, the climax alone bumped our initial review score up a whole point it’s that great. We obviously won’t spoil any of it, but many of the late game revelations left us flabbergasted in a good way, recontextualising most of what came before and delivering satisfying pay-offs to some impeccable foreshadowing. Things do pick up and escalate by Rain Code’s final third and while we’d have preferred if the whole game had this level of energy and excitement, this is one of those instances where the destination retroactively makes the journey so much better. Master Detective Archives: Rain Code – there’s a lot of running through corridors but they’re at least fun to look at (Picture: Spike Chunsoft) Although Desuhiko, one of Yuma’s fellow detectives, loses points for his frankly gross behaviour around high school girls (the game acknowledges he’s being gross but that doesn’t make it any more palatable). None of them are quite as layered or complex as some of Danganronpa’s characters, but they all have their own fun personalities and quirks. This is helped by a script that can be genuinely funny, while also being disturbingly grim and tragic, with neither tone intruding on the other – as well as a likeable cast of main characters and a few detestable villains. Aside from each murder case being intriguing and cleverly put together, complete with some fun subversions, the wider plot of Yuma’s missing memories and the mysteries behind Kanai Ward are engaging enough to keep you invested. Master Detective Archives: Rain Code – Yuma will team up with other detectives to unravel Kanai Ward’s mysteries (Picture: Spike Chunsoft)įortunately, when it comes to the storytelling and writing, Rain Code demonstrates why Danganronpa became so popular in the first place.
#RAIN CODE SPIKE CHUNSOFT TRIAL#
As far as we could tell, there are no difficulty options to make things tougher and given how you can increase your health through a skill tree, it’s all too tempting to fall back on trial and error and just guess your way to the truth.

What makes it easy is that you take very little damage from wrong answers or from being hit by statements during Reasoning Death Matches. You may be able to work out some aspects early (and it can be annoying waiting for Yuma to catch up), but you won’t figure out how all the pieces fit together until you get closer to the end. Not because they’re obvious, far from it. Not to mention that solving each murder case can be shockingly easy.

It almost feels derivative and considering neither of his other post-Danganronpa games seem to have been as popular, it comes across as Kodaka playing things safe and falling back on elements fans will recognise. It’s a fine example of ‘if ain’t broke, don’t fix it’ but it’s a tad disappointing that Rain Code doesn’t offer much originality in terms of its gameplay.
